How to Create Water Dynamics Fx Using (After Effects)
For Creating Water Dynamics
We Need
.1) RED GIANT Trapecode Mir Plugin
Step-1
First We have to create one Background
1a. Create one Solid and Apply ( Gradient Ramp Effect)
1b.Create an adjustment layer (Bg_gain)
- .Apply (Gain Effect on it) In Gain Fx increase.
- .black Stretch-1.6,
- .Red Gamma-1.9,
- .Red Gain-1,
- .Green Gamma-1,
- .Green Pedestal-1,
- .Green Gain-1, Blue
- .Gamma-2.5,
- .Blue Pedestal-2.1,
- .Blue Gain-2.1.
1c.Create an adjustment layer & Apply (CC VIGNETTE) In Vignette Fx Increase
- Amount-10,
- Angle View-50.
- Size Y-2020, Size X-500, Vertices X-800, Vertices Y-700,
- Bend X- (-0.1), Bend Y- 0.9, Rotate Z-62.
2b. Click on the Shader section In Shader_Sec
- Change Shader Density to Phong
- Multisample-256
2c. Click on the Material section In Material_Sec
- Click on the End Color and chose a Light Blue color(#C7EDFF)
- Opacity-10, Ambient-10, Specular-311, Specular Shininess-10
2d. Click on the Fractal section In Fractal_Sec
- Change Fractal Type to SmoothRidge
- Amplitude-12, Frequency-550,Complexity-10, Oct Scale-1.9,Oct Mult-0.5
- In Evolution Press Alt+Stopwatch icon & write one expression (time*20)
- In Scroll Y Press Alt+Stopwatch icon & write one expression (time*60)
2e. In (Trapcode Mir) Solid apply CURVE
- Make RGB curve in S shape
2f. In (Trapcode Mir) Solid apply LEVELS & Increase
- Input White-255.00, Gamma-1.11, Output White-255.00, Output Black-12
Step-3
3a. Create a 35mm Camera. (Camera)
- Position-9600,540.0,-1866.7
3b. Create Two White Point Light's (Point Light 1, Point Light 2)
- Intensity-80
- Color-White
- Put One Light in The Middle Left Side and Another One in The Middle Right Side.
3c. Create one Ambient Light (Ambient Light)
- Light Type-Ambien
- Intensity-80
Step-4
4a. Create an Adjustment Layer (CC)
- Amount of Tint-50%.
2. Apply Curve FX on the CC layer.
- Adjust the Curve According to your Video.
- Turn ON The CC Adjustment Layer Effect.
- In CC VIGNETTE & bg_gain.
- Place All The Layers in The sequence only.
Post a Comment